We had a gaming day on Saturday, starting later since Maryanne was attending a bridal shower and Tina was not able to join us, and running a couple of short, one-off adventures. In retrospect I should have run them in the other order.
The first was Dry Spell, a site-based adventure involving the PCs being hired to take care of a group of bandits. They worked through this adventure surprisingly quickly.
The second was The Ettin's Riddle, and was more of an event-based adventure wherein the PCs had to solve a riddle. The riddle proved more challenging than I anticipated, though I don't know how much of this was caused by the lateness of the time. Thus I ended up reworking the module quite a bit, leaving out the bit where the town constable shows up to kill said ettin regardless of whether the PCs have solved the riddle or not.
My experiment of putting basic PC information on index cards and then putting them in initiative order to help move combat more quickly seemed to work pretty well. I think instead of trying to hold them, though, I may clip them to my screen instead.
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